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Category: "JavaScript"

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  1. Composing Software
    An Exploration of Functional Programming and Object Composition in JavaScript
    Eric Elliott

    All software design is composition: the act of breaking complex problems down into smaller problems and composing those solutions. Most developers have a limited understanding of compositional techniques. It's time for that to change.

  2. Mastering Blockchain Development: Create Your Own Blockchain from Scratch
    Build, Code, and Launch — Your Step-by-Step Guide to Blockchain Mastery
    Elite Readers

    Unlock the power of blockchain! Master the skills to build your own secure, scalable blockchain from scratch with our step-by-step, hands-on developer course. Start your journey today!

  3. Creating NPM Package with ReactJS
    The Complete Step-by-Step Course to Build, Test, and Publish React Libraries
    CodeSweetly

    Want to turn your React code into shareable, installable NPM packages? This hands-on course will guide you through creating, testing, and publishing your own React libraries. It includes exercises and quizzes to help you master every step of the process. Build it. Test it. Ship it. Your journey to becoming a React package pro starts here.

  4. Walk Through Tutorial Series: The Ruins of Able-Wyvern™
    Code-less Game Construction Using Construct 2 or Construct 3
    Stephen Gose

    Quickly learn how to create an RPG adventure - the "Ruins of Able-Wyvern"™. This course uses step-by-step game recipes for workshop attendees and instructors using either construct versions or Learn how to build this Quest and its methods as a stand-alone single-page web application (SWPA) or as an "In-Game Module" (IGM).

  5. Course: Large Scale Apps with Vue, Vite and TypeScript
    Build Large and Scalable front-ends that leverage component isolation, internationalization, localization, a modular state manager, component Libraries, etc
    Damiano Fusco

    Build Large and Scalable Vue front-ends with a large organized code base that is easy to expand and maintain using Vue + Vite + Tailwind CSS + JSONPlaceHolder + Mock APIs + TypeScript + Custom Libraries

  6. The map() array method is one of the gateways into functional programming with JavaScript. Learn all about it, and get experience using it, in this short, but highly effective, course.

  7. The filter() array method is one of the gateways into functional programming with JavaScript. Learn all about it, and get experience using it, in this short, but highly effective, course.

  8. Making Phaser III Peg Solitaire Browser Games
    A Phaser3 Starter Kit Tutorial for "Jump to Capture" Game Mechanics
    Stephen Gose

    Quickly learn how to create online games with Phaser III (v3.16+) for "Jump To Capture" game mechanics. This course is tailored for both the novice and advanced game designers as students or as Workshop Instructors. Use these lessons to build 100s of Phaser III games as Progressive Web Applications or Single Page Web Applications.

  9. Making RPG Games with Phaser v2
    Game Starter Kit Course using Phaser v2 Gaming Frameworks
    Stephen Gose

    Quickly learn how to create Role Playing Games with Phaser v2.6.2 or Community Edition. This course is tailored for both the novice and advanced game designers as students or as Workshop Instructors. Use this creation framework and methods to build 100s of fashion dress-up game as Progressive Web Applications or Single Page Web Applications.

  10. Making Peg Solitaire Browser Games
    Game Starter Kit Course using Phaser v2 or v3 Gaming Frameworks
    Stephen Gose

    Quickly learn how to create Peg Solitaire games with Phaser v2.6.2, CE, or v3.x.x. This course is tailored for both the novice and advanced game designers as students or as Workshop Instructors. Use this creation framework and methods to build 100s of Jump-2-Capture games as Progressive Web Applications or Single Page Web Applications.

  11. Phaser III Game Design Course Workshop
    Game Development Course using Phaser III (v3.5+) Gaming Framework.
    Stephen Gose

    Quickly learn how to create online games with Phaser III (v3.24+ and v3.5+). This course is tailored for both the novice and advanced game designers as students or as Workshop Instructors. Use these lessons to build 100s of Phaser III games as Progressive Web Applications or Single Page Web Applications.

  12. Phaser Game Design Workshop Course
    Game Development Course using Phaser v2.x.x Gaming Framework.
    Stephen Gose

    Quickly learn how to create online games with Phaser v2.6.2 or the Community Edition. This course is tailored for both the novice and advanced game designers as students or as Workshop Instructors. Use these methods to build 100s of Phaser v2.x.x game as Progressive Web Applications or Single Page Web Applications.

  13. Making Puzzle Browser Games
    A Phaser v2 Course for Puzzle Game Mechanics
    Stephen Gose

    Quickly learn how to create 2 different Puzzle games with Phaser v2.6.2 or Community Edition. This course is tailored for both the novice and advanced game designers as students or as Workshop Instructors. Use this creation framework and methods to build 100s of fashion dress-up game as Progressive Web Applications or Single Page Web Applications.

  14. Making Dating & Quiz Browser Games
    A Phaser v2 Course for Dating & Quiz Game Mechanics
    Stephen Gose

    Quickly learn how to create 3 Dating & Quiz games with Phaser v2.6.2 or Community Edition. This course is tailored for both the novice and advanced game designers as students or as Workshop Instructors. Use this creation framework and methods to build 100s of fashion dress-up game as Progressive Web Applications or Single Page Web Applications.

  15. Using JavaScript OLOO in game development
    Abandon OOP for Composition Game Development
    Stephen Gose

    Using JS OLOO in game development is a completely new and better way of game pipeline productions. It abandons the classical OOP methods and puts your game on a diet without syntax sugar. It returns to the native JS features using Composition, Functional and Objects Link to Other Objects that so many knowledge developers have used for years.