Using JavaScript OLOO in game development
Reference From:
Overview
Resource Checklist
More Resources
Part 1
Lesson 1: JavaScript Basics
Introduction to JS (video)
Who’s on 1st, who’s on 2nd
A Short Review of the Web
Working with Source Code
HTML
Exercise 1
CSS
Exercise 2
JavaScript
Exercise 3
Lesson 2: Variables
Variable Basics
Exercise Lesson 2a:
Exercise 4
Exercise Lesson 2b:
Exercise 5
Variable types
Exercise Lesson 2c:
Exercise 6
JavaScript syntax
Operators
Exercise Lesson 2d:
Exercise 7
Lesson 3: Code Flow
Sequences
Conditional logic
Exercise Lesson 3a:
Exercise 8
Exercise Lesson 3b:
Exercise 9
Dog Chasing its tail — Loops!
Exercise Lesson 3c:
Exercise 10
Lesson 3 Project: Guessing Game
Lesson 4: Useful stuff!
Lesson 4 Project: Guessing Game Enhancements
Preparations
Step 1
Step 2
Step 3
Summary
Lesson 5: Canvas
To Begin . . .
Canvas Loops
Hacking our Canvas Loop
Advanced Looping Ideas
Lesson 6: Objects, Functions and Events! Oh my!
Functions
Exercise 11
Function Arguments
Exercise 12
Interaction Events
Lesson 6 Project 6.1: Simple Events
Lesson 6 Project 6.2: Simple Multiplication App
Lesson 7: Upgraded Guess Game!
Lesson 8: Additional Concepts
The “Shopping List” Project
Text Search Project
JS OLOO (Objects Linking to Other Objects)#
A modern approach to Game creation
The old way
Objects Linking to Other Objects (OLOO)
Compare your code
Object.create
Exercise 13
Game Singletons
Lesson Summary
Resource References:
Conclusion
More Game Starter Kit Tutorials
Further Information
Introduction References
Using JavaScript OLOO in game development
Abandon OOP for Composition Game Development
Using JavaScript OLOO in game development
Abandon OOP for Composition Game Development
Using JS OLOO in game development is a completely new and better way of game pipeline productions. It abandons the classical OOP methods and puts your game on a diet without syntax sugar. It returns to the native JS features using Composition, Functional and Objects Link to Other Objects that so many knowledge developers have used for years.
The instructor is letting you choose the price you pay for this course!
The instructor is letting you choose the price you pay for this course!
Using JS OLOO in game development is a completely new and better way of game pipeline productions. It abandons the classical OOP methods and puts your game on a diet without syntax sugar. It returns to the native JS features using Composition, Functional and Objects Link to Other Objects that so many knowledge developers have used for years.
About
About the Course
Zero(!) programming experience is the best ... so that you won't confuse JavaScript to other classical OOP languages. However, if you are familiar with OOP, then this will be an "eye-opening roller-coaster" experience as you meet JavaScript as it was intended -- a Prototype-based language with delegated "inheritance".
Categories
Installments completed
9 / 10
Price
Course Price
Minimum price
$12.99
$19.99
You pay
$19.99Author earns
$15.99Instructor
About the Instructor
Stephen Gose
Avatar is an adorable cartoon sketch of my wife. My 48th anniversary is this coming Sept 1, 2026!
Stephen Gose, Ph.D. Information Systems (honorary) (and second-generation German) is a retired Professor Emeritus with a 41-year career as a certified network engineer, and "Certified Cisco Academy Instructor" (CCAI) since 2002. He is listed in the Who's Who for Information Technology for his directly related work for the Internet backbones in the Caribbean, Netherlands, Israel, and Russia. He was awarded "Letters of Appreciation" from AT&T, and the German, Israeli, Dutch, and Russian Governments. Steve has nearly three decades of international "teaching and conference lecturing" in both Local-Area and Wide-Area Networks, network security, Internet backbones, software engineering, and program/project management. He is a retired US Army Signal Corps Officer. He earned, in 2014, the ITT Technical Institute's "Instructor of the Year" out of 8,000 instructors across 144 campuses throughout the USA.
He graduated from Grand Canyon University with his first B.A. in Religions and Music Education, then a B.S. in Business Admin. from the University of Maryland, and an M.B.A. in International Management from Liberty University.
He is currently pursuing his Th.D. He has been a licensed minister since 1972 and a missionary to Okinawa, Japan. He earned the US Army Chaplain Outstanding Service Award in 1983.
In his spare time(?), Steve enjoys creating online casual games, software engineering, and managing his online gaming businesses.
My driving theme: "Always stay humble and kind"
His website is: https://www.Stephen-Gose.com/
His game showcase is: http://www.renown-games.com
His theology website: http://kingdomofgodprinciples.com/
Game Support Site: http://makingbrowsergames.com/
Review my profile on LinkedIn.com: https://www.linkedin.com/in/stephen-gose/
Material
Course Material
The Leanpub 60 Day 100% Happiness Guarantee
Within 60 days of purchase you can get a 100% refund on any Leanpub purchase, in two clicks.
Now, this is technically risky for us, since you'll have the book or course files either way. But we're so confident in our products and services, and in our authors and readers, that we're happy to offer a full money back guarantee for everything we sell.
You can only find out how good something is by trying it, and because of our 100% money back guarantee there's literally no risk to do so!
So, there's no reason not to click the Add to Cart button, is there?
See full terms...
Earn $8 on a $10 Purchase, and $16 on a $20 Purchase
We pay 80% royalties on purchases of $7.99 or more, and 80% royalties minus a 50 cent flat fee on purchases between $0.99 and $7.98. You earn $8 on a $10 sale, and $16 on a $20 sale. So, if we sell 5000 non-refunded copies of your book for $20, you'll earn $80,000.
(Yes, some authors have already earned much more than that on Leanpub.)
In fact, authors have earned over $14 million writing, publishing and selling on Leanpub.
Learn more about writing on Leanpub
Free Updates. DRM Free.
If you buy a Leanpub book, you get free updates for as long as the author updates the book! Many authors use Leanpub to publish their books in-progress, while they are writing them. All readers get free updates, regardless of when they bought the book or how much they paid (including free).
Most Leanpub books are available in PDF (for computers) and EPUB (for phones, tablets and Kindle). The formats that a book includes are shown at the top right corner of this page.
Finally, Leanpub books don't have any DRM copy-protection nonsense, so you can easily read them on any supported device.
Learn more about Leanpub's ebook formats and where to read them
Write and Publish on Leanpub
You can use Leanpub to easily write, publish and sell in-progress and completed ebooks and online courses!
Leanpub is a powerful platform for serious authors, combining a simple, elegant writing and publishing workflow with a store focused on selling in-progress ebooks.
Leanpub is a magical typewriter for authors: just write in plain text, and to publish your ebook, just click a button. (Or, if you are producing your ebook your own way, you can even upload your own PDF and/or EPUB files and then publish with one click!) It really is that easy.