This book is a practical approach to multiplayer game development using JavaScript (node.js) and Unreal Engine 4 game development suite. You'll get to know how to setup a professional virtualized development environment, write a multiplayer online game from scratch and run it in a cloud. You'll be introduced to building a clustered server solution with Node.js and given practical guidance on how to bring outstanding game experience to every part of user interface.
This is the second book about the multiplayer game development series, but this time things are done a bit differently. You'll get to know about Unreal Engine 4, multiprocess Node.js, websockets and document databases (MongoDB+Mongoose). Again, you'll be implementing both server and client step-by-step.
Update 07/2017: Also includes Docker, Docker Compose and Docker Swarm!