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Category: "Event-Driven Architecture"

Courses

  1. Walk Through Tutorial Series: The Ruins of Able-Wyvern™
    Code-less Game Construction Using Construct 2 or Construct 3
    Stephen Gose

    Quickly learn how to create an RPG adventure - the "Ruins of Able-Wyvern"™. This course uses step-by-step game recipes for workshop attendees and instructors using either construct versions or Learn how to build this Quest and its methods as a stand-alone single-page web application (SWPA) or as an "In-Game Module" (IGM).

  2. Code-less Game Design Workshop
    Game Development Course using Construct 2 & 3.
    Stephen Gose

    Quickly learn how to create 10 online games with Construct2 and Construct3. This course is the Workshop Student lessons and certification exams. Instructor's package available here. Use these lessons to build 100s of Construct games as either a Progressive Web Applications or Single Page Web Applications.