Embark on an exciting journey to create your very own Multi-Player Rogue-like RPG adventure with the detailed 'Ruins of Able-Wyvern'™ template. This immersive course offers a treasure trove of step-by-step game recipes tailored for both workshop participants and instructors, compatible with either version of Construct Gaming Framework. Dive into the art of crafting this enthralling quest and unlock innovative methods that can be used in a variety of formats and themes—whether as a captivating stand-alone single-page web application (SWPA) or as an engaging 'In-Game Module' (IGM) for your epic fantasy adventures. Join us and unleash your creativity!
Coding Roblox Games Made Easy, 2nd Edition, builds a solid foundation of the concepts you need to embark on the journey of building two end-to-end games in Roblox in increasing order of complexity.
It's the ability to write custom C# scripts for behaviors and game mechanics that really takes Unity the extra mile. That's where this book comes in. Harrison Ferrone, in this seventh edition of the bestselling franchise, will take you through the building blocks of programming and the C# language from scratch while building a fun and playable game prototype in Unity.
Immerse yourself in the world of Godot 4.0 as you craft five projects that highlight the engine’s exceptional 3D capabilities. This book will help you build your foundational skills, guiding you step-by-step through creating small-scale game projects, and preparing you to tackle large-scale endeavors.
Unreal Engine 5 Game Development with C++ Scripting is a comprehensive guide to mastering C++ syntax, object-oriented programming, character creation, gameplay, UI, networking, and more. You’ll gain the skills to create high-quality games using Unreal Engine 5, even without a programming background.
With Unity’s robust toolkit, you can create visually appealing UIs to give your games a professional look and feel. This book will help you realize the full potential of the UI systems provided by Unity, so you can create the best UI for your games.
This book will introduce you to C# concepts and programming patterns in Unity that will help you solve common problems. After working on a range of 2D, 3D, AR, and VR game projects, you’ll be able to confidently build playable and commercial games.
Join us in this exciting audio game development workshop on creating "Purely Musical & Rhythmic" puzzle games! Generate games into the musical world of "sight reading", enhance your "perfect pitch", and challenge your "motif memory" skills. Get ready to engage your ears and unleash your creativity in a fun and interactive way!
Learn how design patterns offer the tools and practices to write code faster and more easily with Game Development Patterns with Unreal Engine 5. This book will walk you through a variety of design patterns and demonstrate how to apply them to Unreal Engine 5 projects as you design systems with the perfect C++/Blueprint blend for maintainable and scalable systems.
This is a gaming prototype template for any game genre. This pamphlet leads you through a straightforward method for testing and developing game prototypes. The lessons have both Construct 3 & 2 encodings and include a general License. It's perfect for novices, experienced web developers, and anyone wanting their bespoke game, artwork, and features.

Книга об основах игры League of Legends
Learn how to win with the worst teammates, worst weapons, and highest latencies.
With Forge2D we have bodies, which are the Flame components to create components, but to which we can apply physics such as gravity, collisions, weight, friction, rebound, among others, therefore, with these characteristics, we can create fascinating games in the style of Angry Birds or similar.
Este libro es mayoritariamente práctico, iremos conociendo los fundamentos de Forge2D en base a pequeños ejemplos hasta lograr conocer lo suficiente de la librería para crear un juego en 2D con sistemas de físicas sencillas.