Crafting Seamless User Journeys is your blueprint for building digital experiences that feel effortless, intuitive, and unforgettable. This guide goes beyond design aesthetics teaching you how to remove friction, anticipate user needs, and create flows that drive trust, engagement, and conversion.Packed with practical frameworks, real-world examples, and actionable strategies, it’s written for product designers, UX strategists, founders, and creators who want their products to stand out by simply working better.Whether you’re designing an e-commerce app, a fintech platform, or a global digital service, this book equips you to map, design, and refine journeys that users actually enjoy. Because the best UX isn’t the one people notice it’s the one they never have to think about.
Start freelancing from scratch — no experience, no degree, no problem. Just a 90-day plan that works
A step-by-step guide to building a digital business using Canva’s tools, templates, and strategies.
Trigonometry is one of those topics that keep appearing again and again, even in very simple gamedev projects. It’s important that most programmers feel somewhat comfortable working with angles and triangles.
Math is the wizard behind coding apps, robots, video games, medical MRI, money interests, investments and budgets, skyscrapers, bridges, roller coasters, space exploration, the internet, climate change, GPS, solar panels, wind turbines, statistics, cryptography… I could go on endlessly.
Microsoft Small Basic is a programming language, interpreter and associated IDE.
"How to Draw Environments" is a guidebook for artists of all levels, covering the techniques and principles of drawing landscapes, cityscapes, and interiors. Includes step-by-step tutorials and inspiring examples.
This book also covers character design, storytelling, and creating dynamic and expressive poses, helping readers to bring their cartoon characters to life. Whether you are a beginner or an experienced artist, this book is sure to inspire and help you create your own unique cartoon characters.
"How to draw anatomy" is a practical and comprehensive guide that teaches the fundamentals of drawing the human body. The book covers a wide range of topics, including the anatomy and proportions of the human body, the structure and function of the skeleton and muscles, and techniques for capturing the figure in motion.
This book is a launching point, not a destination. It is designed to evolve in small, incremental ways along with your reusable software development guidelines, over many years. Along with the code you reuse.
DataViz: How to Choose the Right Chart for Your Data is a short guide to all the different types of charts you’ll commonly encounter in statistics.It is a snappy little non-threatening book about everything you ever wanted to know about the craft of creating inspirational graphics for your study – irrespective of your audience.
The second edition of Getting Started with Data Journalism - updated, with expanded sections, as well as new examples and exercises. This new edition brings the book up to date because, while the basic skills needed for data journalism have not changed, the tools and techniques have evolved since the first edition of this book was published.